tag:www.rhnh.net,2008:/byteclub Byteclub - Xavier Shay's Blog 2007-08-16T11:50:44Z Enki Xavier Shay notreal@rhnh.net tag:www.rhnh.net,2008:Post/133 2007-06-18T11:39:00Z 2007-08-16T11:41:28Z SwinBrain Article Suggestion <p>I&#8217;d like to see <a href="http://mercury.it.swin.edu.au/swinbrain/index.php/Game_Physics">Game Physics</a> at least mention using <a href="http://en.wikipedia.org/wiki/Verlet_integration">Verlet integration</a> as opposed to Euler or RK. I have personally found it much easier to use, especially when you get to dealing with collisions. It&#8217;s much easier to keep your system stable. They also use it in industry, so I think it&#8217;s a worthwhile addition (well, at least Hitman &#8211; there&#8217;s a gamasutra article about it somewhere).</p> <p>You see, I don&#8217;t have an account to add this stuff myself&#8230;</p> tag:www.rhnh.net,2008:Post/137 2007-06-07T11:50:00Z 2007-08-16T11:50:44Z Byteclub reader <p>Finally got around to setting up a <a href="http://reader.rhnh.net/byteclub/">planet for byteclub</a>. Only &#8220;Robert&#8217;s Comments&#8221; was removed because it had heaps of spam comments (Robert: Let me know when this problem is rectified). Also, this is not currently synced in any way, so no new people will show up.</p>